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IU-70 (Hard Surface Study)
Here’s my Portfolio class project: IU-70 Mecha, a Hard Surface study. This was a very challenging project for me throughout the whole pipeline. I had to revisit some important concepts and learn some new ones as well. Overall, I really loved the experience, and I did learn a lot—from optimizing my models to understanding the importance of texel density (I’m still working on this) and definitely choosing the correct and optimal pipeline for my models.
2024
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AUC Weapon Challenge 2023
Hi everyone, I'm happy to announce that I won 1st place in the 3D Weapons Design Challenge at Atlantic University. I had one week to create a long-range weapon and a melee weapon. I came up with the idea of creating a portable particle accelerator that shoots micro-black holes (don't mind me breaking every law of physics for this one) called
"The Singularity." For the melee weapon, I created a particle deconstructor sledgehammer called the Sledge-Heimer.
Overall, I loved this experience for everything that I learned and the feedback I received. The sleepless nights paid off, and I'm happy to show the results.
2024
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Corsair Pirate Table
Here’s my latest project, my Corsair Hunter Table! I am very grateful for all the challenges I faced for this one and all the things I learned. I worked on improving my high-poly to low-poly workflow, retopology, and texturing skills and achieved a great result that I’m very proud of! I also got to work with some new things like niagara particles and got deeper into UE camera and post-processing settings and some modeling tools.
Overall I’m happy with how the project came out, and I’m also very excited for my next projects and the new things I will learn. Thank you all for reading through, and I hope you like this project.
2023
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MADE WITH NOMAD SCULPT
Quick sculpts I made to test out the rendering capabilities of Nomad Sculpt.
2023
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GGJ2023 Props
Here are the props I made for my team at Global Game Jam 2023. Amazing experience and a lot of learning, forever grateful for this opportunity.
2023
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Corsair Hideout (Composition Practice)
[Composition Practice] Not really my style but I've been attempting something different for the sake of practice. Did this trying to portray an old abandoned hideout dungeon and ended up putting a lot of effort into it.
Note: Props used for this environment where downloaded from UE Marketplace.
2022